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Interview With Head of R&D Team: Applied Use of Science in Mobile Development

By Nastya Tolstikova on December 19, 2013

Vladimir Tchernitski, the Head of R&D Team at Azoft

Vladimir Tchernitski is the head of R&D at Azoft. His department handles projects requiring in-depth knowledge, intensive research, and an unconventional approach — such as those involving hydrodynamic process simulation, optical credit card number recognition and road sign recognition, or ultrasonic data transfer. Only the most adventurous of developers who can think out-of-the-box are assigned to R&D.

Looking Back at 2013: Mobile & Web Development at Azoft (INFOGRAPHIC)

By Alexandra Seremina on December 12, 2013

Mobile & Web Development at Azoft (INFOGRAPHIC)

2013 has been a busy year in the tech world. Apple released its fabulous iOS 7, Google unveiled its crispy Android KitKat, and we here at Azoft finished more than 200 successful projects for Apple & Google’s operating systems, BlackBerry, Windows Phone and other platforms along with complex enterprise-level, web-based systems written in Java, PHP, Python, and .NET.

Use Cases & Use-case Points in Estimating the Productivity
of Mobile Development

By Faina Babintseva on November 21, 2013
Using output metrics in mobile development as additional metrics, i.e., the estimation of application functionality and quality achieved in a certain time period, may provide a more accurate assessment, and thus are worthy of measuring. Missed deadlines and over-budget projects can be clear indicators that the mechanisms a company uses to estimate the productivity of its software engineering projects contain weaknesses. Companies use input metrics such as estimating the resources necessary to dedicate to a project. I truly believe that using output metrics as additional metrics, i.e., the estimation of software functionality and quality achieved in a certain time period, may provide a more accurate assessment, and thus are worthy of measuring. Why this is so, how it is done, and ways to get started are covered here in today's post.

13 Reasons for Developers to Start Working on Android KitKat Apps
Right Now

By Anna Orlova on November 7, 2013
Designed with backward compatibility for older devices, Android KitKat is said to become the only Android OS in 2014. Find out more reasons to develop apps for Android 4.4. Android 4.4 KitKat has finally been released. Even though the new OS version currently runs only on Nexus 5 and very few devices are getting this privilege in the foreseeable future, there are many good reasons why you should start experimenting with Android KitKat right now.

Appcelerator Titanium Review:
No-Hassle Cross-Platform Mobile Development

By Victor Kotov on October 24, 2013
Appcelerator Titanium Review Recently, we posted a guide helping software developers and tech executives choose the most cost- and time-effective mobile development approach, addressing whether they should go with a native, hybrid or web-based solution. However, there is also an alternative that allows you to make the right choice individually for each particular project, since it handles creating apps across various mobile OSs, as well with hybrid and HTML5 variants. It's called Appcelerator Titanium.

iOS 7 Features That Will Affect Mobile App Development

By Victor Kotov on September 19, 2013
The links to the left of the blue button have gone missing. Recently, we've made a brisk preview of iOS 7 key features that will affect mobile development. Now that iOS 7 is officially released, we can give you a deeper insight.

Celebrating Programmers’ Day 2013

By Daria Gaidamakova on September 17, 2013
Last Friday, September 13th, was the 256th day of the year. If you're a programmer (or happen to work with programmers), you know what that means. Every year on this day, software developers around the world raise a toast to flawless code and celebrate their professional holiday. Needless to say, last Friday was a special day here in Azoft.

How to Use Story Points for Agile Project Estimation

By Anna Orlova on September 6, 2013
Agile projects can be estimated accurately if the right approach is used. Let’s look at the Story Point Approach — or how to make estimations in the agile way. When it comes to agile development projects, there's a bit of a paradox. On one hand, the essence of agile approach is to make all stages of development cycle as transparent as possible for all parties involved. On the other hand, it's often difficult for agile developers to accurately estimate the amount of time it'll take to finish the project, so due dates might seem somewhat mysterious.